for dead chatbox.
@Peterie Before i blow up the sG Chatbox with large pages of text i have posted my reply to a paste site https:// justpaste.it/26jhz
@joey, would it be possible to ban a whole column of maps to be picked for a certain amount of maps? Would be great to prevent too many funmaps to be played after each other.
Maybe it would be cool for sg to run a server with either MapVoteXL or MapVoteUL, altough those mapvotes might be confusing for some and sometimes have issues if you open the mapvote and scoreboard at same time breaking the scoreboard till next map.
Plus side is you gain a search function making it more managable to have a larger map list and the ability to run 4 to 8 gametypes like CTF, DM, TDM, VIP, Monsters etc from same server.
You could also use 4 columns and sort maps on optimal player size trying to prevent a 20+ filled server voting on maps like desert destruction, but sadly you cant force that limit.
But yeah.. enough text for a shoutbox
Yea i do hope the screenshots will give some more information about what maps are available. I realized most map will never see playtime so there for i decided to screenshot them, atleast they will be viewed in some way
And you are right about people wont vote on what they dont know, too bad TOST mapvote doesnt support map screenshots and the mapvotes that do need the files in the cache or installed so it kinda defeats it purpose of a ''preview''
I have to admit i greatly under estimated how hard it is too screenshot maps, some maps are big or have multiple area's and its hard to capture as much as possible into 1 screenshot. Like Nayare said its a monotonous job, luckily i spice it up with a few beers and smokes, this not a job you can do sober lol.
I think it's a good idea and do use it. Trouble is its often hard to know which maps are good. The screenshots should help with that though. People don't vote maps they don't know which is also a problem so can be hard to discover decent maps
Yea i know most players give 0 shits about the custom maps, but that aint stopping me from making sure they don't vanish into thin air For me it was what made TO great back in the day, playing something new everyday.
Right, even though the maps aren't what I miss in this game in general, I really appreciate what you've been doing here. This has to be incredibly monotonous to take care of.